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+1 571 357 3985 info@alconost.com

Alconost Inc.
901 N. Pitt Street
Suite 170
Alexandria VA 22314
USA


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Game localization

Localizing a game is an investment in your success on new markets.

We work with game publishers and developers, localizing mobile, desktop, browser, and console games into more than 70 languages.

Quality localization has a positive impact on:

  • audience expansion
  • player retention
  • being featured
  • customer lifetime value (LTV)
  • marketplace search rankings

We'll help you select the region and translate your game using native speakers. Our translations account for the linguistic and cultural differences in various countries: we know how significant subtle nuances can be.

Order game localization

Localization process

This short video will introduce you to the localization process and provide answers to common questions.

Game localization at Alconost

Personal project manager

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Personal project manager

At Alconost your localization project will be handled by a dedicated manager, who will study the game and text specifics, work out the localization cost with you, put together a team of translation specialists in the field, and:

  • ensure on-time delivery
  • handle glossary and translation memory storage
  • if necessary, compile an agreement, invoice, and certificate of work acceptance
  • be available 24/7 for all your questions.

If you order linguistic tetsing, the manager will arrange it.

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Translation exclusively by native speakers

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Translation exclusively by native speakers

All Alconost translations are by native speakers. Their qualifications are verified through multitier in-house checks.

  • For each language we select a translator experienced in translating games of your genre.
  • A native-speaking translator is the the perfect localization option to ensure that the style of the original text is preserved, and that account the cultural norms of the game's target country are taken into account.
  • If you order proofreading of the translation, this too is carried out by a native speaker.

This way your players will never suspect that the game was localized; it will appear to have been created in their native language.

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Translations of as little as 1 word

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Translations of as little as 1 word

If your game contains only minimal text, consider Nitro — an online translation service. You can place an order with Nitro in just a few clicks, at any hour and without involving a manager. With Nitro you can translate just a few lines or even a single word. All translations are carried out by native speakers.

If you plan to localize your game yourself, at Nitro you can order proofreading of your texts — even the very shortest. Proofreading, naturally, is also done by native speakers.

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We work with all formats

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We work with all formats

We work with any text document format: doc, txt, xls, po, json, strings.xml, localizable strings. There is no change for tags and spacing. You only pay for the characters to be translated.

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Gamedev expertise

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Gamedev expertise

Alconost has been localizing games since 2004. We know the game development industry well and understand how it works. Our portfolio includes thousands of localized game projects, published in dozens of countries. And every year we attend high-profile gamedev conferences. If you do too, we may have already met! :-)

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Localization of audio content, videos, and graphics

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Localization of audio content, videos, and graphics

Sometimes it's not enough to localize just the string resources of a game. If your project needs a character voice-over in a new language or a cut scene redubbed, we can help. All our voice talent are native speakers, and a number of them specialize specifically in voice-over of game characters. We also translate video clips, including subtitles, dubbing, voice-over, or even full localization, complete with replacement of footage text. With us you can also localize static graphics, such as banners and promo art.

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What our clients say

In the year that we've been working with Alconost we've had an exceptionally positive experience: their work has been fast, high-quality, and in strict observance of the deadlines agreed on. We are looking forward to a fruitful partnership going forward.

Valentin Romashka

Personal manager

Watch video Learn more

Alex Nichiporchik explains the decision to localize their game into Chinese: "China is a huge market. We have already recouped the localization costs. Our first sales event after completion of the localization project demonstrated that China is now one of our top markets for 'Punch Club.' Over the past two weeks we've had just as many sales in China as in the US."

Alex Nichiporchik

CEO of tinyBuild

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During our many years of working with Alconost our experience localizing game content has been exceptionally enjoyable and beneficial. I’d like to emphasize how smoothly the entire team works together. Alconost’s managers are positive, focused people who always listen to our preferences. This makes working with them that much more pleasant and productive.Thanks to Alconost’s professionalism, our game can be enjoyed by people from all over the world, and that’s fantastic!

Alexander Kolychev

Nevosoft producer

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FAQs

Is localizing a game worthwhile?

Continuous localization

Localizing small games and translating updates

Linguistic quality assurance (LQA)

Translation memory

Glossary

CrowdIn — our preferred platform for translation management

What languages to localize your game into first

Also

Want to localize your project?

Let's talk!

Case studies

We have localized over 1,500 projects and produced 1,000+ videos. Let's make something special for you too!

Proofreading of in-game text for Clash of Kings
  • Developer / Publisher: Elex Tech
  • Languages: English
  • Volume: 25 000 words
  • Services: Proofreading, editing
Watch video Learn more
Localization of Klondike: The Lost Expedition
  • Developer / Publisher: Vizor Interactive
  • Languages: FR, ES, ZH-CN, JA and 7 more
  • Services: Continuous localization
Watch video Learn more
Punch Club localization
  • Developer/Publisher: Tiny Build
  • Languages: ZH-CN, PL
  • Volume: 20000 words
  • Services: localization
Watch video Learn more
Localization of the Battletech game
  • Developer/Publisher: Paradox Interactive
  • Languages: RU, FR, ES, PT-BR, IT, ZH-CN, DE, PL
  • Services: Linguistic quality assurance
Watch video Learn more
Localization of the Streets of Rogue game
  • Developer/Publisher: tinyBuild Games
  • Languages: ZH-CN, FR, DE, KO, RU, PT-BR, ES
  • Volume: 8 000 words
  • Services: Localization
Watch video Learn more
Localization of the Mahjong Treasure Quest game
  • Developer/Publisher: Vizor Games
  • Languages: ZH-CN, ZH-TW, FR, DE, IT and 5 more
  • Volume: 100 000 words
  • Services: Countinuous localization, linguistic quality assurance
Watch video Learn more
Localization of the Party Hard game
  • Developer/Publisher: tinyBuild Games
  • Languages: ZH-CN, KO, JA, FR, DE, RU and 3 more
  • Volume: 12 000 words
  • Services: Localization
Watch video Learn more
Localization of the Outpost Zero game
  • Developer/Publisher: tinyBuild Games
  • Languages: ZH-CN, FR, DE, JA, KO, RU, PT-BR, ES
  • Volume: 8 000 words
  • Services: Localization
Watch video Learn more
Localization of Next Stop
  • Developer/Publisher: Ladia Group
  • Languages: FR, DE, EN, JA
  • Volume: 7500 words
  • Services: localization, proofreading
Watch video Learn more
Localization of Darklings
  • Developer/Publisher: MildMania
  • Languages: JA, ZH, ES, RU, IT, FR, DE, PT, KO
  • Volume: 1000 words
  • Services: localization, LQA
Watch video Learn more
Localization of the EcoCity game
  • Developer/Publisher: Nevosoft
  • Languages: EN, FR, DE, PT-BR, ES, JA, NL,PL
  • Volume: 100 words
  • Services: Localization
Watch video Learn more
Localization of the Tamadog game
  • Developer/Publisher: Vizor Games
  • Languages: ZH-CN, ZH-TW, HI
  • Services: Localization
Watch video Learn more
Character voiceovers for Life is Feudal: Your Own
  • Developer/Publisher: BitBox
  • Languages: ES, PT-BR
  • Services: character voiceovers
Watch video Learn more
Localization of apps and games
  • Client: Alconost
  • Languages: EN, RU
  • Services: Full-cycle video production including voiceover and sound design
Watch video Learn more
Localization of the Zombie Castaways game
  • Developer/Publisher: Vizor Games
  • Languages: DE, IT, FR, ES
  • Volume: 100 000 words
  • Services: Countinuous localization
Watch video Learn more
Localization of the Goat Simulator game
  • Developer/Publisher: Coffee Stain Studios
  • Languages: ZH-CN, ZH-TW, FR, DE, IT and 8 more
  • Volume: 35 000 words
  • Services: Countinuous localization, proofreading, linguistic quality assurance
Watch video Learn more
Localization of Charm Farm Game
  • Developer/Publisher: Nevosoft
  • Languages: PT-BR, NL, FR, DE, JA, PL, ES
  • Volume: 100000 words
  • Services: localization
Watch video Learn more
Localization of the Stellaris game
  • Developer/Publisher: Paradox Interactive
  • Languages: FR, DE, RU
  • Services: Linguistic quality assurance
Watch video Learn more
Localization of Valetines Day
  • Developer/Publisher: MyPlayCity
  • Languages: DE, FR, IT, ES, PT-BR
  • Services: localization
Watch video Learn more
Localization of Kill Shot Bravo
  • Developer / Publisher: HotHead Games
  • Languages: JA, FR, ES, zh-CN and 10 more
  • Volume: 10 000 words and counting
  • Services: Continuous localization
Watch video Learn more
Localization of the Forced Showdown game
  • Developer/Publisher: BetaDwarf
  • Languages: ES, IT, FR, RU, DE
  • Volume: 10 000 words
  • Services: Countinuous localization
Watch video Learn more
Localization of MyCafe
  • Developer / Publisher: Melsoft / Wargaming
  • Languages: FR, ES, PT-BR, KO and 6 more
  • Volume: 400 000 words and counting
  • Services: Continuous localization, linguistic QA, translation of marketing materials
Watch video Learn more
Localization of the Minion Masters game
  • Developer/Publisher: BetaDwarf
  • Languages: ZH-CN, ZH-TW, FR, DE, IT, RU, PT-BR, ES
  • Volume: 20 000 words
  • Services: Countinuous localization
Watch video Learn more

Our Clients

More than 2000 companies have trusted us with their projects since 2004. Those companies have awesome projects. Yours is awesome too. We'd love to work with you.

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We’d like to learn more about it. In return, we’ll get back to you with a solution and a quote.

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