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+1 571 357 3985 info@alconost.com

Alconost Inc.
901 N. Pitt Street
Suite 170
Alexandria VA 22314
USA


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Localization testing

Detecting translation and localization bugs in your product’s interface

  • Native-speaking editors with testing experience
  • 70+ languages
  • Any type of software, apps, games, and websites
  • Project management on a cloud platform or in your resource files
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testing-1

Our approach to localization QA

We perform localization testing of games and applications for iOS, Android, Windows, and macOS. We also test localizations of console games and websites.

Tested areas Testing approach
1. Completeness of the translation We look for strings that are still in the source language.
2. Grammar, spelling, punctuation, and typos We look for grammatical mistakes, incorrect word order, erroneous use of commas, etc.
3. Encoding and readability of the font We look for flaws in the way characters such as diacritic marks or ideograms are displayed.
4. String length and agreement in inflected languages We look for text that doesn’t fit on buttons and other errors that can occur when text is displayed in the UI.
5. Relevance of units of measurement We check whether length, weight, and other units of measurement are displayed correctly for speakers of the target language. For example, if a character’s weight is indicated in an American game, it needs to be specified in kilograms rather than pounds when the game is localized into Russian.
6. Unity of style and the communication of wordplay We verify whether jokes, dialogues, and other elements that add color to a game or application have been translated in the same style.
7. Consistency throughout the translation We look for places where the same item, character, or function is referred to in different ways in the translation.

Localization testing workflow

1

A translator who is a native speaker of the target language installs a localized build and launches the software on their device.

If you are unable to give the translator access to such a build, we request that you take screenshots of all screens from the localized version of your product. In this case, our translators will evaluate the quality of the localization based on the screenshots.

2
The translator or a translation project manager enters information about any issues into a special spreadsheet or the client's bug tracker.
3
Messages about errors are accompanied by screenshots where necessary.
4
Once the corrections have been approved, the translator fixes the localized text.
5
If a problem requires a technical solution, the corrections are made in cooperation with the developer.

Prices for localization testing

The cost of localization testing depends on the number of hours spent on the testing process. The rates below are in US dollars per hour spent by a specialist.

LanguageHourly rate
Afrikaans63.3
Albanian43.2
Amharic43.3
Arabic43.3
Arabic (Morocco)43.3
Armenian33.3
Azerbaijani43.3
Basque63.3
Belarusian25
Bengali43.3
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Do you need a localization testing service?

We can't wait to work with you!

Case studies

We have localized over 1,500 projects and produced 1,000+ videos. Let's make something special for you too!

alconostlocvideoLocalization of apps and games
  • Client: Alconost
  • Languages: EN, RU
  • Services: Full-cycle video production including voiceover and sound design
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aviasalesLocalization of Aviasales, Jetradar и Hotellook's websites
  • Client: Jetradar
  • Languages: FR, ES, DE
  • Volume: 100000 words
  • Services: localization, LQA
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bandsintownLocalization of Bandsintown app
  • Client: Bandsintown
  • Languages: FR, DE, IT, JA, PT, PT-BR, ES
  • Volume: 27000 words
  • Services: localization
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battletechLocalization of the Battletech game
  • Developer/Publisher: Paradox Interactive
  • Languages: RU, FR, ES, PT-BR, IT, ZH-CN, DE, PL
  • Services: Linguistic quality assurance
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bitrix24siteLocalization of Bitrix24 website
  • Client: Bitrix24
  • Languages: ES, PT-BR, JA, ZH-CN and 11 more
  • Volume: 100 000 words and counting
  • Services: Localization
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charm-farmLocalization of Charm Farm Game
  • Developer/Publisher: Nevosoft
  • Languages: PT-BR, NL, FR, DE, JA, PL, ES
  • Volume: 100000 words
  • Services: localization
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clash-of-kingsProofreading of in-game text for Clash of Kings
  • Developer / Publisher: Elex Tech
  • Languages: English
  • Volume: 25 000 words
  • Services: Proofreading, editing
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clueLocalization of Clue mobile app
  • Client: Clue
  • Languages: AR, FR, DA, DE, ES, HI, IT, JA, KO, PL, PT-BR, RU, TR, ZH-CN, ZH-TW
  • Volume: 70000 words
  • Services: continuous localization
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darklingsLocalization of Darklings
  • Developer/Publisher: MildMania
  • Languages: JA, ZH, ES, RU, IT, FR, DE, PT, KO
  • Volume: 1000 words
  • Services: localization, LQA
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dreamcommerceLocalization of DreamCommerce Platform
  • Client: DreamCommerce
  • Languages: NL, TR
  • Services: localization
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ecocityLocalization of the EcoCity game
  • Developer/Publisher: Nevosoft
  • Languages: EN, FR, DE, PT-BR, ES, JA, NL,PL
  • Volume: 100 words
  • Services: Localization
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forced-showdownLocalization of the Forced Showdown game
  • Developer/Publisher: BetaDwarf
  • Languages: ES, IT, FR, RU, DE
  • Volume: 10 000 words
  • Services: Countinuous localization
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githubTranslation of GitHub guides and materials
  • Client: GitHub
  • Languages: Japanese
  • Volume: 80 000 words and counting
  • Services: Translation, proofreading
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goat-simulatorLocalization of the Goat Simulator game
  • Developer/Publisher: Coffee Stain Studios
  • Languages: ZH-CN, ZH-TW, FR, DE, IT and 8 more
  • Volume: 35 000 words
  • Services: Countinuous localization, proofreading, linguistic quality assurance
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harvardcs50Localization of online courses for Harvard University
  • Client: Harvard University
  • Languages: Arabic, Spanish
  • Volume: 200 000 words and counting
  • Services: Translation of course materials and subtitles
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joobleLocalization of Jooble
  • Client: Jooble
  • Languages: ES, PT, KO, JA and 11 more
  • Volume: 10 000 words
  • Services: Localization
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killshotbravoLocalization of Kill Shot Bravo
  • Developer / Publisher: HotHead Games
  • Languages: JA, FR, ES, zh-CN and 10 more
  • Volume: 10 000 words and counting
  • Services: Continuous localization
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klondike-the-lost-expeditionLocalization of Klondike: The Lost Expedition
  • Developer / Publisher: Vizor Interactive
  • Languages: FR, ES, ZH-CN, JA and 7 more
  • Services: Continuous localization
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liferayLocalization of Liferay Platform
  • Client: Liferay Inc.
  • Languages: ZH-CN, JA, PT-BR, ES and 9 more
  • Volume: 50 000 words and counting
  • Services: Localization
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mahjong-treasure-questLocalization of the Mahjong Treasure Quest game
  • Developer/Publisher: Vizor Games
  • Languages: ZH-CN, ZH-TW, FR, DE, IT and 5 more
  • Volume: 100 000 words
  • Services: Countinuous localization, linguistic quality assurance
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makecodeLocalization of Microsoft MakeCode
  • Client: Microsoft Corporation
  • Languages: FR, JA, PT-PT, ZH-CN and 21 more
  • Volume: 48 000 words and counting
  • Services: Localization and linguistic QA
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minion-mastersLocalization of the Minion Masters game
  • Developer/Publisher: BetaDwarf
  • Languages: ZH-CN, ZH-TW, FR, DE, IT, RU, PT-BR, ES
  • Volume: 20 000 words
  • Services: Countinuous localization
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my-cafeLocalization of MyCafe
  • Developer / Publisher: Melsoft / Wargaming
  • Languages: FR, ES, PT-BR, KO and 6 more
  • Volume: 400 000 words and counting
  • Services: Continuous localization, linguistic QA, translation of marketing materials
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nextstopLocalization of Next Stop
  • Developer/Publisher: Ladia Group
  • Languages: FR, DE, EN, JA
  • Volume: 7500 words
  • Services: localization, proofreading
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outpost-zeroLocalization of the Outpost Zero game
  • Developer/Publisher: tinyBuild Games
  • Languages: ZH-CN, FR, DE, JA, KO, RU, PT-BR, ES
  • Volume: 8 000 words
  • Services: Localization
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party-hardLocalization of the Party Hard game
  • Developer/Publisher: tinyBuild Games
  • Languages: ZH-CN, KO, JA, FR, DE, RU and 3 more
  • Volume: 12 000 words
  • Services: Localization
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petcubePetcube site localization
  • Client: Petcube
  • Languages: KO, FR, HE, RO, Pt, NL
  • Services: localization
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punch-clubPunch Club localization
  • Developer/Publisher: Tiny Build
  • Languages: ZH-CN, PL
  • Volume: 20000 words
  • Services: localization
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smarty-crmLocalization of Smarty CRM platform
  • Client: Clouds Technologies
  • Languages: ES, PT-BR
  • Volume: 9000 words
  • Services: localization
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stellarisLocalization of the Stellaris game
  • Developer/Publisher: Paradox Interactive
  • Languages: FR, DE, RU
  • Services: Linguistic quality assurance
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street-of-rogueLocalization of the Streets of Rogue game
  • Developer/Publisher: tinyBuild Games
  • Languages: ZH-CN, FR, DE, KO, RU, PT-BR, ES
  • Volume: 8 000 words
  • Services: Localization
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tamadogLocalization of the Tamadog game
  • Developer/Publisher: Vizor Games
  • Languages: ZH-CN, ZH-TW, HI
  • Services: Localization
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targetprocessLocalization of Targetprocess platform
  • Client: Targetprocess
  • Languages: EN, FR, DE, ES, PT-BR, RU
  • Volume: 17000 words
  • Services: localization
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tik-tokLocalization of the TikTok app
  • Client: TikTok
  • Languages: AR, NL, FI, FR, EL and 10 more
  • Volume: about 150 000 words
  • Services: Localization and reviewing by the second linguist
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valentinesdayLocalization of Valetines Day
  • Developer/Publisher: MyPlayCity
  • Languages: DE, FR, IT, ES, PT-BR
  • Services: localization
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viberLocalization of Viber messenger
  • Developer/Publisher: Viber
  • Languages: RU
  • Services: Product localization, marketing translation
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xsollaLocalization of Xsolla products
  • Client: Xsolla
  • Languages: FR, ES, JA, KO and 14 more
  • Services: Localization
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zombie-castawaysLocalization of the Zombie Castaways game
  • Developer/Publisher: Vizor Games
  • Languages: DE, IT, FR, ES
  • Volume: 100 000 words
  • Services: Countinuous localization
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Our Clients

More than 2000 companies have trusted us with their projects since 2004. Those companies have awesome projects. Yours is awesome too. We'd love to work with you.

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